 __    ___    __ _____  ___ 
/ _\  /___\/\ \ \\_   \/ __\
\ \  //  //  \/ / / /\/ /   
_\ \/ \_// /\  /\/ /_/ /___ 
\__/\___/\_\ \/\____/\____/ 
 _|_  _  _  _   _ | _  _  _|_ 
(_| )(_|(_)_)  |_)|(_|| )(-|_ 
               |              

Created by Ksoft Games, 2005.
SAGE 10 Demo
(Turn Word Wrap on to make this file easier to read)

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IMPORTANT NOTE:  If your computer cannot handle full screen mode at 320x240 resolution, make a shortcut and run it with command switch "/NOF" (without the quotes).  For you people that are not computer experts, the TARGET field (in the Properties box) should have a space and /NOF after the path, which is in quotes. Sorry about making this so hard, but my display mode selection screen wouldn't work.
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Story:

Dr. Eggman has finally discovered the perfect method to cause chaos across the planet. His project, Operation Chaos Planet, would break the planet into two layers and create a force between them so anything attempting to cross would be destroyed. He has also figured out how to create a clone of Sonic that would be so powerful nothing could defeat it. Now, he waits for Sonic.

Sonic, flying over the jungle, notices Eggman's base. He jumps down to the base and proceeds to break in. He thinks Eggman will be defeated easily, but he is wrong...


THE CONTROLS:

Arrow keys- Move (only left and right)
Shift- Jump (referenced as Fire 1)
Enter- Pause (press again to unpause)

I'd put a full explanation of how to play a Sonic game here, but I don't have time, and if you're coming to SAGE, you should know how to play :)

UGH! THIS IS AWFUL!:

Yep, I know.  This is because of recent changes in the game.  The story shown here will soon be replaced by a similar but not the same story, and the level you play will look different and not be the first level.  These were made so recently that there was no time to insert these changes into the demo.  Therefore, it was cut rather short because the work was not worth going into high-stress mode. As of writing, SAGE opens in about 27 hours, but my booth has to be totally ready (meaning the demo finished and uploaded) by that morning.  I don't have much time, therefore I didn't want to stress myself out adding stuff that would later go unused.

CONTACT

So you want to contact me? (Mr. Ksoft)

Email: ksoftgames*AT*gmail*DOT*com (replace the *AT* with @ and *DOT* with . )

AOL Instant Messenger: ksoftgames

Yahoo Messenger: ksoftgames

MSN Messenger:  ksoftgames@yahoo.com

Also, you can Private Message me at the Ksoft Games message board or at the Sonic Fan Games HQ forums (when they're back, as of now they are not available).  On both I use the username "Mr. Ksoft"  (without the quotes!)

VISIT KSOFT!

You can keep up-to-date with the development of SCP at the Ksoft Games website, located at www.ksoftgames.digibase.ca.
Join the forums for an even funner experience at Ksoft!

AND FINALLY, THE CREDITS:

Graphics:
SEGA
Mattrix
Blue Frenzy
Chao Helper
YesIAmAnIdiot
Apple
Clickteam
Mr. Ksoft
Gold Sonic

Sounds:
SEGA
Others?

Music:
Quazar
Andromeda
Zalza
Tequila
Psygnosis
Hyperlite
Warhawk
L.C.F
Mad Freak

Programming:

RC
Damizean
Mr. Ksoft
YesIAmAnIdiot

If you have something in this game and you're not listed in these credits, I apologize.  Please contact me (with name of something in the game that is yours) so I can add it into the final credits.